- Feb 18, 2017
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Natalie Beams authored
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- Feb 04, 2017
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Andreas Klöckner authored
Make NodeSum apply elementwise to vectors See merge request !10
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Andreas Klöckner authored
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- Feb 02, 2017
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Andreas Klöckner authored
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- Jan 31, 2017
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Andreas Klöckner authored
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- Jan 13, 2017
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Andreas Klöckner authored
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Andreas Klöckner authored
Mode find bug fix See merge request !9
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Shidong Jiang authored
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Shidong Jiang authored
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Shidong Jiang authored
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Andreas Klöckner authored
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- Jan 12, 2017
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Andreas Klöckner authored
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Andreas Klöckner authored
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Andreas Klöckner authored
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Andreas Klöckner authored
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- Jan 11, 2017
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Andreas Klöckner authored
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Andreas Klöckner authored
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Andreas Klöckner authored
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Andreas Klöckner authored
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- Jan 06, 2017
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Andreas Klöckner authored
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Andreas Klöckner authored
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Andreas Klöckner authored
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Andreas Klöckner authored
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- Jan 05, 2017
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Andreas Klöckner authored
Fix scaling of center distance in >1D See merge request !8
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Andreas Klöckner authored
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Andreas Klöckner authored
Photonics See merge request !7
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Andreas Klöckner authored
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Andreas Klöckner authored
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- Jan 03, 2017
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Andreas Klöckner authored
Global QBX See merge request !3
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Matt Wala authored
This permits us to use a lower FMM order. My guess is QBX finds the starfish more difficult than the ellipse, so that in the starfish the QBX error dominates compared to FMM error for the values of h we are using. This change should also make the build green.
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Matt Wala authored
compatible with DiscrPlotterMixin.
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Matt Wala authored
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- Jan 02, 2017
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Matt Wala authored
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- Dec 30, 2016